Coach - Sport - Soccer - Football
Tennis - Golf - Handball - Track
My name is Rylee and I am a Tracker.”
When children go missing, and the Humans have no leads, I’m the one they call. I am their last hope in bringing home the lost ones. I salvage what they cannot.
Bringing my allies together as war approaches is my number one concern. But that means I have to play nice with a vampire who is blackmailing me. If I don’t, I’m screwed and my family is dead.
But I don’t play nice. And I have a backup plan. Kinda.
Throw in some new weapons being developed that work around supernaturals, and I have more problems than I can handle on my own.
Good thing I have a kick ass team.
Even if they are on the other side of the world from me.
Starring the irresistible, ass-kicking heroine Rylee Adamson, Tracker is the sixth book in USA Today bestselling author Shannon Mayer’s sexy, exciting, and laugh-out-loud series, a dangerously addictive paranormal romance.
On the Track offers a comprehensive guide to scoring for film and television. Covering all styles and genres, the authors, both noted film composers, cover everything from the nuts-and-bolts of timing, cuing, and recording through balancing the composer's aesthetic vision with the needs of the film itself. Unlike other books that are aimed at the person "dreaming" of a career, this is truly a guide that can be used by everyone from students to technically sophisticated professionals. It contains over 100 interviews with noted composers, illustrating the many technical points made through the text.
We make 3-5 eye movements per second, and these movements are crucial in helping us deal with the vast amounts of information we encounter in our everyday lives. In recent years, thanks to the development of eye tracking technology, there has been a growing interest in monitoring and measuring these movements, with a view to understanding how we attend to and process the visual information we encounter
Eye tracking as a research tool is now more accessible than ever, and is growing in popularity amongst researchers from a whole host of different disciplines. Usability analysts, sports scientists, cognitive psychologists, reading researchers, psycholinguists, neurophysiologists, electrical engineers, and others, all have a vested interest in eye tracking for different reasons. The ability to record eye-movements has helped advance our science and led to technological innovations. However, the growth of eye tracking in recent years has also presented a variety of challenges - in particular the issue of how to design an eye-tracking experiment, and how to analyse the data.
This book is a much needed comprehensive handbook of eye tracking methodology. It describes how to evaluate and acquire an eye-tracker, how to plan and design an eye tracking study, and how to record and analyse eye-movement data. Besides technical details and theory, the heart of this book revolves around practicality - how raw data samples are converted into fixations and saccades using event detection algorithms, how the different representations of eye movement data are calculated using AOIs, heat maps and scanpaths, and how all the measures of eye movements relate to these processes.
Part I presents the technology and skills needed to perform high-quality research with eye-trackers.
Part II covers the predominant methods applied to the data which eye-trackers record. These include the parsing of raw sample data into oculomotor events, and how to calculate other representations of eye movements such as heat maps and transition matrices.
Part III gives a comprehensive outline of the measures which can be calculated using the events and representations described
in Part II. This is a taxonomy of the measures available to eye-tracking researchers, sorted by type of movement of the eyes and type of analysis.
For anyone in the sciences considering conducting research involving eye-tracking, this book will be an essential reference work.
video-oculographic eye-tracking systems, and how to derive and use measures that give
insights into oculomotor, cognitive and neurobiological processes. In this chapter, we will introduce the overarching concepts of the book and how they have
been laid-out into parts and chapters.